A collection of selected prototyping projects, and design sprints.
AR face effects
Timeline: 2 days each | June - July 2018
My Involvement: 3D Modeling, Visual Programming
Tools: Fusion 360, Cinema4D, ARStudio
I designed a face-tracked effect with to explore the nuances of facial interactions, and try out visual programming as a new mode of prototyping interactions.
Try it out below. Don't forget to smile!
To practice my 3D modeling skills in Cinema4D and experiment with 3D occlusions, I designed the avocado 🥑effect. The effect also served as a stress-test for multi-face tracking on mobile.
Get a friend (or a couple of friends) and try it out below!
Timeline: 1.5 weeks | March 2018
Team Members: Derrick Ho, Eclair Junchaya
My Involvement: Physical Computing, Video Production, Motion Graphics
Tool: Arduino IDE (C/C++)
A motorized miniature basketball hoop that promotes collaboration and entertainment while revitalizing the MHCI+D studio place.
Timeline: 12 weeks | August - December 2015
Team Member: Ania Bui
My Involvement: Game Design, iOS Development
Tool: XCode (Swift)
My initial dabble in product design and iOS development. View full case study here.